Posts Tagged ‘platform’

Good News 2

Wednesday, November 18th, 2009

Hey kids, it’s time for another episode of GOOD NEWS! Where we point out good things happening in the world.

Today, I would like to tell you about exciting scientific advancements being made in the field of penile tissue replacement.

http://www.newswise.com/articles/view/558223/?sc=dwhr;xy=5028683

The current experiment is only on rabbits, but this means that in the FUTURE, men who experience penile trauma can have their organs restored to full capacity.

Yay, science!

GOOD NEWS EVERYONE

Tuesday, November 17th, 2009

Hey kids, it’s time for another episode of GOOD NEWS! Where we point out good things happening in the world

First up: no more overdraft fees!

http://www.cnbc.com/id/33888957

Yes, the federal government has banned banks from charging you for not having enough money. The rules don’t go into effect until July, but I’m still psyched. I’ve had friends almost get kicked out of their houses over overdraft fees.

I’ve told you my good news. Now tell me yours!

Games You’ve Never Heard Of, part 4

Friday, November 13th, 2009

Hello kids, Henry here. In our last installment, I talked about Tales of Symphonia. Since then I have beaten the game twice and decided that I am not allowed to play it again for at least another year. Instead, I am playing American McGee’s Alice.

For those of you who don’t know, American McGee’s Alice is basically a Gothic re-imagining of the story of Alice in Wonderland. It’s a platforming action/adventure thing released about a billion years ago for PC and Mac.

Before I tell you about the game, I have a story to tell you about how I got the game.

I was lying in the stairwell, minding my own business, when my roommate mentioned off-handedly that she had a copy of the game. None of my spooky friends have shut up about it since it came out, so I was really excited about the opportunity to play it. So excited, in fact, that I decided I had to get down the stairs and to this game as quickly as possible. Since I was already in the lying-down position, it seemed like the fastest way to go would be face-first.

About halfway down the stairs, I realized that going downstairs face-first was a really stupid idea, so I tried to turn myself around before I hit the bottom. I very nearly succeeded, but instead of landing on my feet, I landed on my lower back. It made a very loud THUD and filled my mouth with a coppery taste and blurred my vision for a bit. Now I have stabbing lower-back pains whenever I sit, stand, or lie down. But considering that it’s a result of my own blinding stupidity, I can’t really complain too much.

And now, the game!

Alice opens with the titular character asleep in her bed. A cat knocks over a lamp, and her house is suddenly aflame. Lots of screaming ensues, and then we see Alice again, asleep in a different bed, only this one is in an insane asylum. A nurse tucks a stuffed rabbit into Alice’s arms and she wakes up a bit, snuggling the bunny, at which point the bunny shrieks, “SAVE US, ALICE.”

So begins our descent into Alice’s nightmare.

The first thing that struck me about the game was how old it looks. It’s really funny to read reviews of it now, since most of them praise the graphics. Compared to today’s high-definition hyper-realistic gaming, Alice falls flat on its face. Graphic quality overall could be compared to Super Mario 64.

As for gameplay, the controls handle as though one is sledding downhill while drunk. Even without that, the game is really, really hard, with no in-game tutorial to tell you how to move. I had to look up the controls online, only to find out that I struggled through the first level because the game hadn’t bothered to tell me what button to use to climb. (It is the ENTER key.) And even after knowing how to make Alice move around, her weapons are so weak, her health bar so small, and her enemies so numerous as to make the game nigh impossible.

Story is another area where the game is supposed to shine, but the problem is that most of the game’s story is told from a booklet that comes with the game. I do not have said booklet. So, yeah, no story for me.

So why am I playing this?

1.) To justify the aforementioned stabbing lower back pain.

2.) To increase my Goth street cred.

3.) The Cheshire Cat. Oh, the Cheshire Cat.

For those of you who know Bruce Maddocks, imagine playing a game where you hear his voice telling you creepy riddles throughout. For those of you who do not know Bruce Maddocks, imagine Stephen Fry, Tim Curry, or some other celebrity whose voice is known to make grown men weep with joy. The Cheshire Cat’s dialogue and voice acting are absolutely divine. Alice’s VA is passable, everyone else’s is painful, but the Cheshire Cat is a perfect delight.

previous parts:

http://www.umasstorch.com/blog/2009/09/26/games-youve-never-heard-of/

http://www.umasstorch.com/blog/2009/09/29/games-youve-never-heard-of-part-two/

http://www.umasstorch.com/blog/2009/10/07/games-youve-never-heard-of-part-three/

Discarded Dilligaf #2

Wednesday, November 11th, 2009

Hey all, Henry here. Sometimes a Dilligaf strip doesn’t make it into the paper. Those poor, unwanted comics will instead be posted here as exclusive Torch blog content.

truestory

Now, why did this one get prematurely baleeted? Well, when I showed the completed strip to a friend of mine, she informed me that a very similar joke had been used in the movie Clerks 2. Very sad day.

Discarded Dilligaf #1

Monday, November 9th, 2009

Hey all, Henry here. Sometimes a Dilligaf strip doesn’t make it into the paper. Those poor, unwanted comics will instead be posted here as exclusive Torch blog content. So here’s the first one:

pharaoh

Why didn’t this go to press? Well, as you might have noticed… it’s not funny. Like, at all. It was HILARIOUS when I drew it, I assure you.

The joke is a pun on the word “denial” and the river “the Nile,” which is in Egypt. So if one is the Pharaoh of The Nile (denial), one is really good at pretending reality doesn’t exist.

As for the third panel, the plot of the old television series Yu-Gi-Oh is that the soul of an ancient Egyptian pharaoh is trapped in the body of a young boy from modern Japan, and they have to play card games to save the world.

Like I said, it really isn’t funny.

It also spawned a delightful conversation wherein I attempted to explain the plot of Yu-Gi-Oh to my good friend Kyle.

Kyle: So, he’s Egyptian…
me: Yes.
Kyle: …but he’s Japanese…
me: Yes.
Kyle: …but he’s Egyptian?
me: Yes.
Kyle’s brain: *explodes*

Petits poissons

Wednesday, October 21st, 2009

fish

Woke up this morning to discover that my roomate’s fish had babies. At least ten little molly fry are swimming around the tank.

Video: YouTube Preview Image

The Prince’s Panties

Tuesday, October 20th, 2009

There was once a prince who acted strangely in that he thought life was stupid and it was for him so he made up a world in which he liked the things we like but he had different reasons why he liked them.

He liked butter for its color. He would order, “Toast with color.” Waitresses, confused, would utter, “Sir, I’ve never heard of ‘toast with color.’” He’d get angry and begin to choke them. The law would come and they’d arrest and book him. So his life was a mess of trouble. Still, he kept it up.

He had dogs, a hundred cocker spaniels, and he called them “panties” ’cause they did that mostly. And he did not care at all if they would bark and fetch sticks, run and jump, roll over, and play dead tricks. No, he liked them only for their panting. So he would run them ragged but one day they got fed up and chased the prince right up against the fence and the prince was eaten by his panties.

It’s like Twitter, only not.

Monday, October 19th, 2009
It is my face, using old photos.

It is my face, using old photos.

I sat down to do my art history essay, and instead I made an animated .gif in Photoshop. FML

Sweet Christ, does no one post here but me?

Sunday, October 18th, 2009

You know what would be awesome?

If the Dart Van drivers knew where the hell the CVPA was.

That would be awesome.

No, seriously, we asked one to take us to the CVPA and he took us to the library.

“CVPA?” we repeated.

“Yeah, the library,” he said, gesturing for us to exit his vehicle.

“Group 6?” we said, thinking perhaps he knew it by another name.

“This is it,” he said, pointing at the library like we were the stupid ones.

Finally we gave up and shrugged and walked the rest of the way to the CVPA.

But yeah, seriously defeats the purpose of taking the Dart Van in the first place.

good news

Sunday, October 11th, 2009

http://news.bbc.co.uk/2/hi/uk_news/england/devon/8300451.stm

Summary: Guy in Britain helps the police identify a rapist and gets reward money for it. Instead of keeping the money for himself, he gives it to the rapist’s victim to help her rebuild her life.

Personally, he’s my hero of the week. You go, British guy.